Virtues
Player Status
Let's first have a look at the sample player
status page (data from an older game of course), (1) being Title,
(2) Grace, (3) Honor and (4) Popularity.
The player title represents the player overall power. This
information is known from other players through army
scouting or counsellor advice.
Title scale has the following values, by ascending power
| Briac Allegiance |
Khorg Allegiance |
| Penintent |
Shadow |
| Monk |
Specter |
| Cleric |
Evil Mage |
| Priest |
Dark Sorcerer |
| High Priest |
Night Warlock |
| Dream Master |
Necromancer |
| Dream Lord |
High Necromancer |
| Saint |
Vampire |
| Angel |
Lich |
| High Angel |
Lich Lord |
| ArchAngel |
ArchLich |
| Demi-God of Law |
Demi-God of Evil |
The Grace value evaluates how well your God considers your actions
on its behalf. Grace is extremely important, because magic on Akeran is
strongly influenced by the Gods, and if your God does not like you, you might
find it very difficult to cast any spell. People in Akeran being fairly devout,
Gods also influence your population, so bad Grace often means a decreasing
popularity.
The Honor value tells how the other lords of Akeran consider you.
If you are known to be dishonourable, your troops will be less efficient in
combat and may even desert. Low honor also has a bad influence on popularity
since it encourage people in your towns to claim you not to be a worthy ruler
and contest your authority.
Last but not least, Popularity informs about what your people think
of you. There is one popularity value per city you own. Popularity regulates
the growth of your cities, but a bad popularity also means bad news for your
production and goods, or even riots that might damage some buildings. And be
aware that people hate high taxes.
Virtues evolution
Akeran's battlegroung is not a free for all contest. The Gods on Akeran are
fierce and lawful gods. There is no place for cowards or devious actions in
their views. Let's just say your God encourage you to attack players with more
power than you, best if they are of the opposite allegiance. Anyway, follow
with great care your counsellor, so that you don't endure the wrath of your
God.
If you defend your cities well, if you fight fair, declaring war before
attacking, if you have a good and experienced army, your peers will respect you
more.
Universal *.doc to *.pdf converter document converter Popularity is a more fluctuating value. People tend to listen to rumours and
gossips, and are easily turned against you. They are sensitive to your Grace
and Honour, to the taxes, but also to the opinion of other towns of yours, to
the founding of a new place, to the signing of peace treaties or your warlike
attitude, and so on. Cities you take who liked their former lord will often
distrust you, at least at first. Being attacked, and/or not well enough
protected is also pretty bad for your popularity, strangely enough people do
not like it. Of course, there is more to this than what's been said above, but
you'll soon get used to it. Just remember: People are not always easy to
fool.
Information about Grace, Honor, and Popularity evolution is summarized by
the consider advisor
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